Baked Low Poly (Normals + AO)
Already imported it to CE3 and I noticed that I have some shadow issues going on from the top. The whole bit is welded so the shadow shouldn't be doing that there. Tried alot of different solutions but none worked. It's either something with the mesh or something to do with the shadow settings in the engine.
Will have to sort that out soon. Now I need to move on to next things.