Finished modeling and texturing the locker also today. I've made it so that it could be easily instanced and changed by moving the doors slightly, or makem them openable. Inside there can be different items hidden. I have already made few tests with "Prefabs" but unfortunetly CryEngine crashed and I did not save that before it. Will start all over again from the morning with that and post some screenshots of them.
... and here is an updated a bit shot.